using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("ActorAttackSpell")]
	public class ActorAttackSpell : Spell
	{
		public bool m_waitingToAct => method_2<bool>("m_waitingToAct");

		public ActorAttackSpell(IntPtr address, string className)
			: base(address, className)
		{
		}

		public ActorAttackSpell(IntPtr address)
			: this(address, "ActorAttackSpell")
		{
		}

		public new void Start()
		{
			method_8("Start");
		}

		public new void OnBirth(SpellStateType prevStateType)
		{
			method_8("OnBirth", prevStateType);
		}

		public new void OnAction(SpellStateType prevStateType)
		{
			method_8("OnAction", prevStateType);
		}

		public void StopWaitingToAct()
		{
			method_8("StopWaitingToAct");
		}
	}
}
